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照《windows编程大师》弄的小DEMO,出问题解决不了,求救~~

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悬赏园豆:15 [待解决问题]

几乎照着上面的代码敲了,但运行时,接口正确申请了,Surface也成功,但就是DDSURFACEDESC2内的iPitch值,系统给我填充是 6000多的值,我是256色的模式的,8位一个像素,这里应该是设置的分辨率才对呀,我直接运行书本的Demo,该值正常是640,是分辨率的宽度,实 在不明白,什么原因导致的,请各位看下我的代码,帮我分析下。谢谢先了。

//main.cpp

#define WIN32_LEAN_AND_MEAN

#include <windows.h>
#include <windowsx.h>
#include <mmsystem.h>
#include "resource.h"
#include <stdlib.h>
#include <string>
#include "Win.h"
#include "Game.h"
#include "DirectX.h"
using namespace std;

#pragma comment(lib,"winmm.lib")

LRESULT CALLBACK WinProc(HWND hWnd, UINT uInt, WPARAM wParam, LPARAM lParam);

HINSTANCE hInstance_app;

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevinstance, LPSTR lpcmdline, int ncmdShow)
{
    MSG msg; 

    CWin wc(TEXT("WNDCLASS"),WinProc);
    //wc.wndclass.lpszMenuName = MAKEINTRESOURCE(IDR_MENU);
    wc.Create(TEXT("My Game"), 0, 0, 1680, 1050,NULL,NULL,WS_POPUP | WS_VISIBLE/*, LoadMenu(wc.GetHinstance(), MAKEINTRESOURCE(IDR_MENU))*/);
    //SetMenu(wc.GetHwnd(), LoadMenu(wc.GetHinstance(), MAKEINTRESOURCE(IDR_MENU)));
    
    CDirectX draw;
    draw.Init(wc.GetHwnd());
    //draw.SetDisplayMode(1680, 1050);
    /*if (!draw.hasError())
    {
        draw.SetDisplayMode(1680,1050);
    }*/

    while (true)
    {
        if ((GetAsyncKeyState(VK_ESCAPE) & 0x8000) ? 1 : 0)
        {
            SendMessage(wc.GetHwnd(), WM_CLOSE, 0, 0);
        }

        if (PeekMessage(&msg, NULL, 0, 0,PM_REMOVE))
        {
            if (msg.message == WM_QUIT)
                break;
            TranslateMessage(&msg);
            DispatchMessage(&msg);
        }    
        draw.LockAndDraw(1680, 1050);
    }

    return 0;
}

LRESULT CALLBACK WinProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
    switch (msg)
    {
    case WM_CREATE:
    {
        PlaySound(MAKEINTRESOURCE(APP_SOUND), hInstance_app, SND_ASYNC | SND_RESOURCE | SND_LOOP);
    }
    break;

    case WM_PAINT:
    {
        PAINTSTRUCT ps;
        HDC hDC = BeginPaint(hWnd, &ps);
        EndPaint(hWnd,&ps);
    }
    break;

    case WM_CLOSE:
        PostQuitMessage(0);
        break;
    case WM_QUIT:
        break;

    case WM_DESTROY:
        PlaySound(NULL, hInstance_app, SND_PURGE);
        PlaySound(MAKEINTRESOURCE(APP_END_SOUND), hInstance_app, SND_RESOURCE | SND_SYNC);
        PostQuitMessage(0);
        break;

    case WM_COMMAND:
        switch (LOWORD(wParam))
        {
        case ID_FILE_OPEN:
        {
            MessageBox(hWnd, TEXT("ID_FILE_OPEN"), TEXT("点中的菜单项"), MB_OK);
            break;
        }
        case ID_FILE_CLOSE:
            MessageBox(hWnd, TEXT("ID_FILE_CLOSE"), TEXT("点中的菜单项"), MB_OK);
            SendMessage(hWnd, WM_QUIT, 0, 0);
            break;
        case ID_FILE_SAVE:
            MessageBox(hWnd, TEXT("ID_FILE_SAVE"), TEXT("点中的菜单项"), MB_OK);
            break;
        case ID_FILE_EXIT:
            MessageBox(hWnd, TEXT("ID_FILE_EXIT"), TEXT("点中的菜单项"), MB_OK);
            SendMessage(hWnd, WM_CLOSE, 0, 0);
            break;
        case ID_HELP_ABOUT:
            MessageBox(hWnd, TEXT("ID_HELP_ABOUT"), TEXT("点中的菜单项"), MB_OK);
            break;
        default:
            break;
        }
    case WM_KEYDOWN:
        {

        }
        break;
    default:
        break;
    }
    
    return DefWindowProc(hWnd,msg,wParam,lParam);
}

//Win.h

#pragma once

#include <windows.h>
#include <windowsx.h>

class CWin
{
public:
    WNDCLASSEX wndclass;

private:
    wchar_t WindowClassName[256];
    HWND hWnd;
    HINSTANCE hInst;

public:
    CWin(wchar_t *pClassNmae, WNDPROC WndProc);
    ~CWin();

    bool Create(LPCTSTR lpWindowName, int X, int Y, int nWidth, int nHeight, HMENU hMenu = NULL, DWORD dwExStyle = NULL, DWORD dwStyle = WS_OVERLAPPEDWINDOW | WS_VISIBLE,
                 HWND hWndParent = NULL,  LPVOID lpParam = NULL);

    HWND GetHwnd() const;
    HINSTANCE GetHinstance() const;
};


//Win.cpp

#include "Win.h"


CWin::CWin(wchar_t *pClassName, WNDPROC WndProc)
{
    lstrcpyW(WindowClassName,pClassName);

    wndclass.cbSize = sizeof(WNDCLASSEX);
    wndclass.cbClsExtra = NULL;
    wndclass.cbWndExtra = NULL;
    wndclass.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
    wndclass.hCursor = LoadCursor(NULL,IDC_ARROW);
    wndclass.hIcon = LoadIcon(NULL,IDI_APPLICATION);
    wndclass.hIconSm = LoadIcon(NULL, IDI_APPLICATION);;
    wndclass.lpszClassName = WindowClassName;
    wndclass.hInstance = hInst;
    wndclass.lpszMenuName = NULL;
    wndclass.lpfnWndProc = WndProc;
    wndclass.style = CS_VREDRAW | CS_HREDRAW | CS_OWNDC | CS_DBLCLKS;
}


CWin::~CWin()
{
}

bool CWin::Create(LPCTSTR lpWindowName, int X, int Y, int nWidth, int nHeight, HMENU hMenu, DWORD dwExStyle, DWORD dwStyle, HWND hWndParent, LPVOID lpParam)
{
    if (!(RegisterClassEx(&wndclass)))
    {
        return false;
    }

    if (!(hWnd = CreateWindowEx(dwExStyle, WindowClassName, lpWindowName, dwStyle, X, Y, nWidth, nHeight, hWndParent, hMenu, hInst, lpParam)))
    {
        return false;
    }
    //ShowWindow(hWnd, WS_VISIBLE);
    //UpdateWindow(hWnd);
    return true;
}

HINSTANCE CWin::GetHinstance() const
{
    return hInst;
}

HWND CWin::GetHwnd() const
{
    return hWnd;
}


//DirectX.h

#pragma once

#include "ddraw.h"

class CDirectX
{
public:
    CDirectX();
    ~CDirectX();

    CDirectX& Init(HWND hWnd);
    bool hasError();
    void SetDisplayMode(DWORD iWidth,DWORD iHeight);
    void LockAndDraw(int widht,int height);

private:
    bool isError;
    PALETTEENTRY PTNColor[256];
    DDSURFACEDESC2 ddsd;

public:
    LPDIRECTDRAW7 lpDraw;
    LPDIRECTDRAWPALETTE lpPalette;
    LPDIRECTDRAWSURFACE7 lpSurface;
};



//DirectX.cpp

#include "DirectX.h"


CDirectX::CDirectX()
{
    lpDraw = nullptr;
    isError = false;
    lpSurface = nullptr;
    lpPalette = nullptr;
}


CDirectX::~CDirectX()
{
    if (lpPalette)
    {
        lpPalette->Release();
        lpPalette = nullptr;
    }
    if (lpSurface)
    {
        lpSurface->Release();
        lpSurface = nullptr;
    }
    if (lpDraw)
    {
        lpDraw->Release();
        lpDraw = nullptr;
    }
}


CDirectX& CDirectX::Init(HWND hWnd)
{
    if (FAILED(DirectDrawCreateEx(NULL, (void**)&lpDraw, IID_IDirectDraw7, NULL)))
    {
        isError = true;
        return *this;
    }
    lpDraw->SetCooperativeLevel(hWnd, DDSCL_FULLSCREEN | DDSCL_ALLOWMODEX |
                                      DDSCL_EXCLUSIVE | DDSCL_ALLOWREBOOT);

    lpDraw->SetDisplayMode(1680, 1050, 8, NULL, NULL);

memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; lpDraw->CreateSurface(&ddsd, &lpSurface, NULL); for (size_t i = 1; i != 255; ++i) { PTNColor[i] = { rand() % 256, rand() % 256, rand() % 256, PC_NOCOLLAPSE }; } PTNColor[0] = { 0, 0, 0, PC_NOCOLLAPSE }; PTNColor[255] = { 0, 0, 0, PC_NOCOLLAPSE }; if (FAILED(lpDraw->CreatePalette(DDPCAPS_8BIT | DDPCAPS_ALLOW256 | DDPCAPS_INITIALIZE, PTNColor, &lpPalette, NULL))) { isError = true; return *this; } lpSurface->SetPalette(lpPalette); return *this; } void CDirectX::LockAndDraw(int width,int height) { memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); lpSurface->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT, NULL); int mempitch = ddsd.lPitch; UCHAR *buffer = (UCHAR*)ddsd.lpSurface; wchar_t log[256]; memset(log, 0, sizeof(log)); wsprintf(log, L"mempithc:%d\r\n", mempitch); OutputDebugString(log); for (int i = 0; i != 1000; ++i) { int color = rand() % 256; int x = rand() % width; int y = rand() % height; buffer[x + y * mempitch] = color; } lpSurface->Unlock(NULL); Sleep(30); } bool CDirectX::hasError() { return isError; } void CDirectX::SetDisplayMode(DWORD iWidth,DWORD iHeight) { lpDraw->SetDisplayMode(iWidth, iHeight, 8, NULL, NULL); }

就这么多了,字数都不超5000的小DEMO,不知道什么原因出错。红字那里值异常。

3517277的主页 3517277 | 初学一级 | 园豆:187
提问于:2014-04-23 21:00
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