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C#异步套接字,客户端与服务器端连接不上

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服务器端程序运行完private void target()(红色字体部分),就返回Form窗体界面,不往下执行了,我想它应该是等客户端连接;而客户端程序而执行到  private void ConnectCallback(IAsyncResult ar)函数里的 socket.EndConnect(ar)后(蓝色字体部分),抛出异常,说我所提供的本机IP地址是不可连接的网络,我看程序,找不出什么问题,麻烦大家帮帮忙,先谢谢了!
服务器端的程序:

namespace asyncSocket
{
    public partial class Form1 : Form
    {
        private Socket SocketSV;
        private Socket handler=null ;
        private IPAddress myIp;
        private IPEndPoint myhost;
      

        private static ManualResetEvent myEvent=new ManualResetEvent (false   );
        public Form1()
        {
            InitializeComponent();
        }
      

        private void Form1_Load(object sender, EventArgs e)
        {

        }

        private void btnBeginListen_Click(object sender, EventArgs e)
        {
            string ipstr=txbIPaddress .Text ;
            string portstr=txbPort.Text  ;
            SocketSV = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            try
            {
                myIp  = IPAddress.Parse(ipstr);
                myhost = new IPEndPoint(myIp, Convert.ToInt32(myhost));
            }
            catch
            {
                MessageBox.Show("IP地址或端口输入格式错误!");
            }
            try
            {
                SocketSV.Bind(myhost);
                SocketSV.Listen(50);
                Thread accThread = new Thread(new ThreadStart(target));
                accThread.Start();
            }
            catch
            {
                MessageBox.Show("绑定端口出错!");
            }
        }
        private void target()
        {
            while (true)
            {

                myEvent.Reset();
                try
                {

                    SocketSV.BeginAccept(new AsyncCallback(AcceptCallback), SocketSV);

                }
                catch
                {
                    MessageBox.Show("开始连接出错!");
                }
                myEvent.WaitOne();

                

            }

        }
        private void AcceptCallback(IAsyncResult ar)
        {
            myEvent.Set();
            Socket socket = (Socket)ar.AsyncState;
            stateobject so = new stateobject();
             handler = socket.EndAccept(ar);
             txbServerState.Text = "已经建立连接!";
             so.SocketAccept = handler;
           
             Thread recvThread = new Thread(new ThreadStart(Receive));
             recvThread.Start();


        }
      
        private void Receive()
        {
            
            stateobject so = new stateobject();
            so.SocketAccept = handler;
            try
            {
                handler.BeginReceive(so.bytesRecv, 0, so.BufferSize, 0, RecvCallback, so);
            }
            catch (Exception e)
            {
                MessageBox.Show(e.Message);
            }
        }
        private void RecvCallback(IAsyncResult ar)
        {
            stateobject so = (stateobject)ar.AsyncState;
            Socket socket = so.SocketAccept;
            int bytesRecv = socket.EndReceive(ar);
            String str= System.Text.Encoding.BigEndianUnicode.GetString(so.bytesRecv);
            rtbReceive.AppendText(str + "\r\n");
            socket.BeginReceive(so.bytesRecv, 0, so.BufferSize, 0, new AsyncCallback(RecvCallback), so);

 

 

        }


        private void btnSend_Click(object sender, EventArgs e)
        {
             byte[] bytesSend=new byte [1024];
            string wordsTosend = txbSend.Text;
            bytesSend = System.Text.Encoding.BigEndianUnicode.GetBytes(wordsTosend);
            stateobject so = new stateobject();
           
            try
            {
                if (handler != null)
                {
                    so.SocketAccept = handler;
                    handler.BeginSend(bytesSend, 0, wordsTosend.Length, 0, SendCallback, so);
                   
                }
            }
            catch
            {
                MessageBox.Show("发送数据失败!");
            }

        }
        private void SendCallback(IAsyncResult ar)
        {
            stateobject so = (stateobject)ar.AsyncState;
            Socket socket = so.SocketAccept;
            try
            {
                int bytesSend = socket.EndSend(ar);
            }
            catch
            {
                MessageBox.Show("发送数据失败!");
            }
        }

        private void btnStopListen_Click(object sender, EventArgs e)
        {
            if (SocketSV.Connected)
            {
                SocketSV.Shutdown(SocketShutdown.Both);
                SocketSV.Close();
            }
        }


    }
    public class stateobject
    {
        public  Socket SocketAccept;
        public int BufferSize = 1024;
        //public static StringBuilder sb;
        public  byte[] bytesRecv = new byte[1024];
       
        public  stateobject()
        {
        }

    }
}

客户端的程序:

namespace asyncSocketClient
{
    public partial class Form1 : Form
    {
        private Socket clientSk;
        private byte[] bytesRecv = new byte[1024];
        public Form1()
        {
            InitializeComponent();
        }

        private void Form1_Load(object sender, EventArgs e)
        {

        }

        private void btnConnect_Click(object sender, EventArgs e)
        {
            IPAddress myAddress = IPAddress.Parse(txbIPaddress.Text);
            IPEndPoint myEndPoint = new IPEndPoint(myAddress, Convert.ToInt32(txbPort.Text));
            clientSk = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            try
            {
                clientSk.BeginConnect(myEndPoint, new AsyncCallback(ConnectCallback), clientSk);
            }
            catch (Exception ee)
            {
                MessageBox.Show(ee.Message);
            }


        }
        private void ConnectCallback(IAsyncResult ar)
        {
            Socket socket = (Socket)ar.AsyncState;
            try
            {
                socket.EndConnect(ar);
            }
            catch (Exception e)
            {
                MessageBox.Show(e.Message);
            }
            Thread recvThread = new Thread(new ThreadStart(Receive));
            recvThread.Start();
        }
        private void Receive()
        {
          
                try
                {
                    clientSk.BeginReceive(bytesRecv, 0, bytesRecv.Length, 0, new AsyncCallback(RecvCallback), clientSk);

                }
                catch (Exception e)
                {
                    MessageBox.Show(e.Message);
                }
           
        }
        private void RecvCallback(IAsyncResult ar)
        {
            int count;
            Socket socket=(Socket )ar.AsyncState ;

            try
            {
                count = socket.EndReceive(ar);
            }
            catch (Exception e)
            {
                MessageBox.Show(e.Message);
            }
            string str = System.Text.Encoding.BigEndianUnicode.GetString(bytesRecv);
            rtbRecv.AppendText(str);
            str = "";
            socket.BeginReceive(bytesRecv, 0, bytesRecv.Length, 0, new AsyncCallback(RecvCallback), clientSk);
        }

        private void btnSend_Click(object sender, EventArgs e)
        {
            string str = txbSend.Text;
            byte[] bytesSend = new byte[1024];
            bytesSend = System.Text.Encoding.BigEndianUnicode.GetBytes(str);
            try
            {
                clientSk.BeginSend(bytesSend, 0, str.Length, 0, new AsyncCallback(SendCallback), clientSk);
            }
            catch (Exception ee)
            {
                MessageBox.Show(ee.Message);
            }
        }
        private void SendCallback(IAsyncResult ar)
        {
            Socket socket = (Socket)ar.AsyncState;
            try
            {
                socket.EndSend(ar);
            }
            catch (Exception e)
            {
                MessageBox.Show(e.Message);
            }
        }

        private void btnStopCon_Click(object sender, EventArgs e)
        {
            clientSk.Shutdown(SocketShutdown.Both);
            clientSk.Close();
        }
    }
}

问题补充: 没有使用代理的,就只简单的CS架构……我真的找不出什么问题
梦幻石头的主页 梦幻石头 | 初学一级 | 园豆:200
提问于:2008-12-27 16:15
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