最近在学习 与孩子一起学编程(Computer Programming for Kids and Other Beginners,4Ed)这本书作为Python的入门,在第十章的时候有个skier的游戏代码。对照课本敲出来代码,运行时总是报如下错误信息
Traceback (most recent call last): File "D:\cmdworkspace\pyws\skier.py", line 90, in <module> map0 = create_map(20, 29) File "D:\cmdworkspace\pyws\skier.py", line 64, in create_map obstacle = ObstacleClass(img, location, type1) File "C:\Python25\Lib\site-packages\pygame\sprite.py", line 92, in __init__ if groups: self.add(groups)
从网站上导下来的源码又能正常运行
我的代码如下:
import pygame, sys, random skier_images = ["skier_down.png", "skier_right1.png", "skier_right2.png", "skier_left2.png", "skier_left1.png"] class SkierClass(pygame.sprite.Sprite): def _init_(self): pygame.sprite.Sprite._init_(self) self.image = pyganme.image.load("skier_down.png") self.rect = selt.image.get_rect() selft.rect.center = [320,100] self.angle = 0 def turn(self,direction): self.angle = self.angle + direction if self.angle < -2: self.direction = -2 if self.angle > 2: self.direction = 2 center = self.rect.center self.image = pygame.image.load(skier_images[self.angle]) self.rect = self.image.get_rect() self.rect.center = center speed = [self.angle,6 - abs(self.angle) * 2] return speed def move(self,speed): self.rect.centerx = self.rect.centerx + speed[0] if self.rect.centerx < 20: self.rect.centerx = 20 if self.rect.centerx > 620: self.rect.centerx = 620 class ObstacleClass(pygame.sprite.Sprite): def _init_(self,image_file,location,type1): pygame.sprite.Sprite._init_(self) self.image_file = image_file self.image = pygame.image.load(image_file) self.location = location self.rect = self.image.get_rect() self.rect.center = location self.type1 = type1 self.passwd = False def scroll(self, terrainPos): self.rect.centery = self.loaction[1] - terrainPos def create_map(start,end): obstacles = pygame.sprite.Group() gates = pygame.sprite.Group() locations = [] for i in range(10): row = random.randint(start, end) col = random.randint(0,9) location = [col * 64 + 20, row * 64 + 20] if not (location in locations): locations.append(location) type1 = random.choice(["tree","flag"]) if type1 == "flag": img = "skier_flag.png" elif type1 == "tree": img = "skier_tree.png" obstacle = ObstacleClass(img, location, type1) obstacles.add(obstacle) return obstacles def animate(): screen.fill([255,255,255]) pygame.display.update(obstacles,draw(screen)) screen.blit(skier.image, skier.rect) screen.blit(score_text,[10,10]) pygame.display.flip() def updateObstacleGroup(map0,map1): obstacles = pygame.sprite.Group() for ob in map0: obstacles.add(ob) for ob in map1: obstacles.add(ob) return obstacles pygame.init() screen = pygame.display.set_mode([640,640]) clock = pygame.time.Clock() skier = SkierClass() speed = [0,6] map_position = 0 points = 0 map0 = create_map(20, 29) map1 = create_map(10, 19) activeMap = 0 obstacles = updateObstacleGroup(map0,map1) font = pygame.font.Font(None,50) while True: clock.tick(30) for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: speed = skier.turn(-1) elif event.key == pygame.K_RIGHT: speed = skier.trun(1) skier.move(speed) map_position += speed[1] if map_position >= 640 and activeMap == 0: activeMap = 1 map0 = create_map(20,29) obstacles = updateObstacleGroup(map0,map1) if map_positon >=1280 and activeMap ==1: activeMap = 0 for ob in map0: ob.location[1] = ob.laction[1] -1280 map_position = map_position - 1280 map1 = create_map(10,19) obstacles = updateObstacleGroup(map0,map1) for obstacle in obstacles: obstacle.scroll(map_postion) hit = pygame.sprite.spritecollide(skier,obstacles, False) if hit: if hit[0].type == "tree" and not hit[0].passed: points = points - 100 skier.image = pygame.image.load("skier_crash.png") animate() pygame.time.delay(1000) skier.image = pygame.image.load("skier_down.png") skier.angle = 0 speed = [0,6] hit[0].passed = True elif hit[0].type == "flag" and not hit[0].passed: points += 10 obstacles.remove(hit[0]) score_text = font.render("Score: " + str(points),1,(0,0,0)) animate()
希望大侠们指正一下,帮一下小弟我
代码太长没看,,不过我没记错的话python的 init函数前后应该有两个下划线吧,,,你的代码里只有一个。。;
另外你说网站上导出来到的可以运行,自己写的不能。那你对比一下么。看看差异在哪里
嗯,多谢!我已经解决了。确实是下划线的问题,还有其它的问题我也解决了。
@genngenn: 楼主有没有SkierClass没有定义的问题的解决方法啊?
Traceback (most recent call last):
File "F:\lianxi\wmm code\skierwmm\list10.py", line 77, in <module>
skier = SkierClass()
File "F:\lianxi\wmm code\skierwmm\list10.py", line 11, in __init__
self.rect = self.image.get_rect()
AttributeError: 'SkierClass' object has no attribute 'image'