扫描枪扫描用的是键盘钩子,代码如下:
public class ScanerHook { public delegate void ScanerDelegate(ScanerCodes codes); public event ScanerDelegate ScanerEvent; //private static int HookProc(int nCode, Int32 wParam, IntPtr lParam); private int hKeyboardHook = 0; private ScanerCodes codes = new ScanerCodes(); //定义成静态,这样不会抛出回收异常 private static HookProc hookproc; delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam); [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] private static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId); [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] private static extern bool UnhookWindowsHookEx(int idHook); [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] private static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam); [DllImport("user32", EntryPoint = "GetKeyNameText")] private static extern int GetKeyNameText(int IParam, StringBuilder lpBuffer, int nSize); [DllImport("user32", EntryPoint = "GetKeyboardState")] private static extern int GetKeyboardState(byte[] pbKeyState); [DllImport("user32", EntryPoint = "ToAscii")] private static extern bool ToAscii(int VirtualKey, int ScanCode, byte[] lpKeySate, ref uint lpChar, int uFlags); [DllImport("kernel32.dll")] public static extern IntPtr GetModuleHandle(string name); public ScanerHook() { } public bool Start() { if (hKeyboardHook == 0) { hookproc = new HookProc(KeyboardHookProc); //GetModuleHandle 函数 替代 Marshal.GetHINSTANCE //防止在 framework4.0中 注册钩子不成功 IntPtr modulePtr = GetModuleHandle(Process.GetCurrentProcess().MainModule.ModuleName); //WH_KEYBOARD_LL=13 //全局钩子 WH_KEYBOARD_LL // hKeyboardHook = SetWindowsHookEx(13, hookproc, Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]), 0); hKeyboardHook = SetWindowsHookEx(13, hookproc, modulePtr, 0); } return (hKeyboardHook != 0); } public bool Stop() { if (hKeyboardHook != 0) { bool retKeyboard = UnhookWindowsHookEx(hKeyboardHook); hKeyboardHook = 0; return retKeyboard; } return true; } private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam) { EventMsg msg = (EventMsg)Marshal.PtrToStructure(lParam, typeof(EventMsg)); codes.Add(msg); if (ScanerEvent != null && msg.message == 13 && msg.paramH > 0 && !string.IsNullOrEmpty(codes.Result)) { ScanerEvent(codes); } return CallNextHookEx(hKeyboardHook, nCode, wParam, lParam); } public class ScanerCodes { private int ts = 100; // 指定输入间隔为300毫秒以内时为连续输入 private List<List<EventMsg>> _keys = new List<List<EventMsg>>(); private List<int> _keydown = new List<int>(); // 保存组合键状态 private List<string> _result = new List<string>(); // 返回结果集 private DateTime _last = DateTime.Now; private byte[] _state = new byte[256]; private string _key = string.Empty; private string _cur = string.Empty; public EventMsg Event { get { if (_keys.Count == 0) { return new EventMsg(); } else { return _keys[_keys.Count - 1][_keys[_keys.Count - 1].Count - 1]; } } } public List<int> KeyDowns { get { return _keydown; } } public DateTime LastInput { get { return _last; } } public byte[] KeyboardState { get { return _state; } } public int KeyDownCount { get { return _keydown.Count; } } public string Result { get { if (_result.Count > 0) { return _result[_result.Count - 1].Trim(); } else { return null; } } } public string CurrentKey { get { return _key; } } public string CurrentChar { get { return _cur; } } public bool isShift { get { return _keydown.Contains(160); } } public void Add(EventMsg msg) { #region 记录按键信息 // 首次按下按键 if (_keys.Count == 0) { _keys.Add(new List<EventMsg>()); _keys[0].Add(msg); _result.Add(string.Empty); } // 未释放其他按键时按下按键 else if (_keydown.Count > 0) { _keys[_keys.Count - 1].Add(msg); } // 单位时间内按下按键 else if (((TimeSpan)(DateTime.Now - _last)).TotalMilliseconds < ts) { _keys[_keys.Count - 1].Add(msg); } // 从新记录输入内容 else { _keys.Add(new List<EventMsg>()); _keys[_keys.Count - 1].Add(msg); _result.Add(string.Empty); } #endregion _last = DateTime.Now; #region 获取键盘状态 // 记录正在按下的按键 if (msg.paramH == 0 && !_keydown.Contains(msg.message)) { _keydown.Add(msg.message); } // 清除已松开的按键 if (msg.paramH > 0 && _keydown.Contains(msg.message)) { _keydown.Remove(msg.message); } #endregion #region 计算按键信息 int v = msg.message & 0xff; int c = msg.paramL & 0xff; StringBuilder strKeyName = new StringBuilder(500); if (GetKeyNameText(c * 65536, strKeyName, 255) > 0) { _key = strKeyName.ToString().Trim(new char[] { ' ', '\0' }); GetKeyboardState(_state); if (_key.Length == 1 && msg.paramH == 0)// && msg.paramH == 0 { // 根据键盘状态和shift缓存判断输出字符 _cur = ShiftChar(_key, isShift, _state).ToString(); _result[_result.Count - 1] += _cur; } else { _cur = string.Empty; } } #endregion } private char ShiftChar(string k, bool isShiftDown, byte[] state) { bool capslock = state[0x14] == 1; bool numlock = state[0x90] == 1; bool scrolllock = state[0x91] == 1; bool shiftdown = state[0xa0] == 1; char chr = (capslock ? k.ToUpper() : k.ToLower()).ToCharArray()[0]; if (isShiftDown) { if (chr >= 'a' && chr <= 'z') { chr = (char)((int)chr - 32); } else if (chr >= 'A' && chr <= 'Z') { if (chr=='Z') { string s = ""; } chr = (char)((int)chr + 32); } else { string s = "`1234567890-=[];',./"; string u = "~!@#$%^&*()_+{}:\"<>?"; if (s.IndexOf(chr) >= 0) { return (u.ToCharArray())[s.IndexOf(chr)]; } } } return chr; } } public struct EventMsg { public int message; public int paramL; public int paramH; public int Time; public int hwnd; } }
实验结果:
不启用钩子OFWUGewmTc66Ioeb+JI6puKoFqqVZzmTVwbKA2lK4CA=
启用钩子OFWUGewmTc66IoebJI6puKoFqqVZzmTVwbKA2lK4CA=
不启用钩子 hMNJVdyDm9aR1JEsAbfPYBlCppsSNlEHT2PQNZs9XRk=
启用钩子 hMNJVdyDm9aR1JEsAbfPYBlCppsSNlEHT2PQNZs9XRk=
不启用钩子 2oondQvnFI/hLtGc8jAcNkIN+o6HeGqzn2SsmH/EfP8=
启用钩子 2oondQvnFI/hLtGc8jAcNkINo6HeGqzn2SsmH/EfP8=
不启用钩子 tK8eP8Z+yj7M6nrhQdow9f2n6+3IOrfTCZRh+ODrR3A=
启用钩子 tK8eP8Zyj7M6nrhQdow9f2n63IOrfTCZRhODrR3A=
结论:如二维码中出现+加号,开启钩子后扫描就缺失+
if (_key.Length == 1 && msg.paramH == 0)// && msg.paramH == 0
{
// 根据键盘状态和shift缓存判断输出字符
_cur = ShiftChar(_key, isShift, _state).ToString();
_result[_result.Count - 1] += _cur;
}
//判断是+ 强制添加+
else if (_key.Length == 5 && msg.paramH == 0&&msg.paramL==78&&msg.message==107)// && msg.paramH == 0
{
// 根据键盘状态和shift缓存判断输出字符
_cur = Convert.ToChar('+').ToString();
_result[_result.Count - 1] += _cur;
}
else
{
_cur = string.Empty;
}