Targetcamera fov:45 pos:[100.011,-99.997,0] target:(Targetobject transform:(matrix3 [1,0,0] [0,1,0] [0,0,1] [100.006,-99.9992,0]))
Camera的参数哪个是控制正立或倒立?
上面的创建Camera代码为何能默认在Max里面创建的为正立?